Jump to content

Search the Community

Showing results for tags 'прошу помощи'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Правила форума
    • Правила форума
    • Новости форума
    • Связь с администрацией
  • Авиасимуляторы от Microsoft и Lockheed Martin
    • Microsoft Flight Simulator 2020
    • Prepar3D v4.x и Flight Sim World
    • Prepar3D и Flight Simulator X
    • Microsoft Flight Simulator 2004
    • Общие утилиты
    • Полеты онлайн
    • Уголок навигатора
  • Laminar Research X-Plane
    • X-Plane общий форум
    • X-Plane 11
    • X-Plane 10
    • X-Plane 9
    • Конструкторское бюро X-Plane
  • Флудильня
    • Мужской клуб
    • Новости
    • Реальная авиация
    • О жизни нашей
    • Юмор
    • Праздники и поздравления
    • Встречи, симмеровки
  • Мультимедиа и ссылки
    • Стримы
    • Фотографии
    • Скриншоты
    • Видеоролики
    • Полезные ссылки
  • General Aviation
    • Общая информация и предложения по развитию раздела
    • Самолёты и вертолёты
    • Сверхлёгкие летательные аппараты и планеризм
    • Сценарии и дополнения
    • Общие сведения для полётов ПВП и ППП
    • Соло и групповые полёты онлайн
    • Скриншоты и зарисовки
  • Авиадокументация (карты, документы)
    • Карты, схемы
    • Документация
  • Конструкторская
    • Панели и приборы
    • "Железные" кокпиты
    • Моделизм
  • Прочие авиасимуляторы
    • ИЛ-2
    • DCS World
    • Lock on
    • World of Warplanes
    • War Thunder
    • Aerofly FS
    • Flight Gear
  • Прочие симуляторы и игры
    • Euro Truck Simulator
    • American Truck Simulator
    • Formula 1
    • Train Simulator
    • Trainz Railroad Simulator
    • Разные игры
  • Hard & Soft
    • Новости и информация
    • Помогите собрать компьютер
    • Мир Windows
    • Мир Unix&Linux
    • Мир Macintosh
    • Мобильный софт
  • SimMarket.com & Simrussia.com
    • Новинки магазина
    • Полезная информация и прочие вопросы
    • Конкурсы
    • Обзоры продуктов
  • Форум поддержки продуктов (Commercial support forums)
    • Digital Design support
    • Mad Flight Studio support
    • UUDD Domodedovo support
    • RU Scenery Design
    • JustSim Support
    • xEnviro support
    • Sky Flyer Hangar support
  • Форум поддержки проекта ТУ-2x4
    • Документация
    • проект ТУ-2x4 для FS 2004
    • проект ТУ-2x4 для FSX


  • Общий
  • Events Vatsim
  • Events IVAO
  • Распродажи

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 1 result

  1. Итак, как и было заявлено Lockheed Martin, релиз Prepar3D V3 состоялся 30 сентября 2015 года. Ценовая политика - такая же как и в предыдущих версиях. Если вы приобрели вторую версию не позднее 60 дней с момента анонса третьей, то лицензию можно аннулировать и вернуть деньги, потратив их на покупку третьей версии симулятора. Предвижу вопрос по поводу 64 бит. Ответ - нет. Но так как эта ветка создана для обсуждения новой итерации симулятора, давайте посмотрим, что же будет лежать в коробке: General Platform Updates Autodesk® Scaleform® Integration Gauges and panels as well as scenario object content can be built using Adobe® Flash® and integrated using Autodesk Scaleform. Several UI screens have been replaced with Scaleform implementations such as the ATC window, the Menu System, the InfoGen, and Menu Prompts. These aforementioned UI can be themed by third party developers. Режим Аватара (Avatar Mode) Теперь у пользователя появится возможность гулять по аэропорту, залезать в самолёт, бродить по зданиям с помощью аватара Аватар контролируется пользователем от третьего лица Поддержка аватаров от сторонних разработчиков Updated User Interface Новая тема интерфейса по умолчанию v3 Fixed UI layouts, position bugs, and improved overall usability ATC window now transparent and can be docked into main view Menu system performance and appearance improved InfoGen readability improved Fixed bug in menu system where blank entries could be created Fixed a bug where drop-down menu state would not always update while open Added close buttons to docked views when window titles are enabled (feature was always present but no visual indicator existed) Default scenario is now visible in Load Scenario screen Fixed a bug where Prepar3D.cfg setting 'ShowATCText' was not enabling ATIS captioning Fixed a bug where Prepar3D.cfg settings for ATC message color customization was not being respected Fixed bug with InfoGen where text would not appear when pausing or entering slew after changing start page to 0 in scenario Fixed issues with modifying default and favorites in save and load screens Load scenario page now shows vehicle name along with scenario description Trimmed down amount of menu items in certain cases including multiplayer and the context menu Fixed bug with Flight Planner that would prevent a flight plan from saving out if it was between two airports with no intermediate waypoints Fixed bug with certain text boxes where pasting text would not respect current selection and incorrectly move cursor Fixed bug where undocking a message view would instead undock the main view Fixed bugs with Scenario Startup screen where weather theme changes would apply when clicking cancel and user defined weather would not get applied when changed Fixed bug that prevented multiplayer menu items from being added to customized menus Fixed bug with Scenario Startup screen that prevented vehicle selection background from updating with the time of day Enhanced ATC window to provide feedback when ATC communication is disabled, i.e. Sim Paused, No Electric, etc. Fixed bug with ATC window that prevented UI from refreshing when switching from an AI camera back to the user Updated graphics profile UI and added prompt when attempting to save over existing profiles Time Preview window now takes up less space and readability improved Updated visual style of scroll buttons to be more clean Instrument Panel menu option now disabled if vehicle has no panels Added restrictions on what items can be accessed during Structured Scenarios (default restrictions can be overridden by developer) Removed redundant UIs used when importing and exporting controls Reassigned menu shortcut keys to remove duplicates Added Settings button to main menu screen Fixed bug where "Esc", "Spacebar", and "Enter" keys would not function in Scenario Startup screen Changing full-screen resolution while in full-screen now immediately changes resolution Fixed bug with category selection in Settings menu Fixed bug with UI scaling at low resolution and high DPI settings Made OK/Cancel button alignment consistent across screens Updated About Menu Platform Improvements "Flights" terminology has been changed to "Scenario" better reflecting Prepar3D's full land, sea, and air training capabilities Fixed controller/joystick dropping issues with Windows 8.1 Fixed multiplayer issue preventing user log out when exiting Multiplayer NET_VERSION correctly incremented to prevent different versions connecting with each other Fixed a bug where the main view could be closed while window titles were enabled Fixed bug where crash would occur when entering invalid license Fixed bug where thumbnail images for scenarios and aircraft would not match correctly Fixed bug where piston engine failure could reverse itself back to 100% health Fixed and updated multiple areas in the Learning Center Added more options in Scenery.cfg to accept more variables Fixed bug causing certain library objects to be rendered in wrong locations Fixed issue with multiplayer weather serialization Oculus Rift VR headset fully integrated into core. Headset now appears in camera mode list if connected. Fixed scenario reset bug where full scenery reload would occur when not required Added content error reporting for gauge loading errors Fixed an issue when deleting a scenario from the Load Scenario screen, the xml file would not get deleted from the Prepar3D v3 Files folder Fixed focus issue with multiple views. Would sometimes cause the camera to change on the wrong view when using context menu Panel-only prevented from being set on non-main views Fixed bug that would cause frame drops when hitting escape during instant replay playback Fixed bug that would cause full scenery reload to occur even when not moving vehicle Fixed bug where application icon would not appear in taskbar when booting into multiplayer Fixed bug that would always prevent user from entering lobby when booting into multiplayer Fixed bug where TowerController could spawn on the ground in multiplayer Added greater customization of InfoText appearance Scenario captions now on by default Fixed bug where child views could become panel-only after being opened Scenery library items which cannot be found are now prompted for removal Fixed bug that would prevent Scenario Briefing from being displayed in certain cases Fixed bug that would prevent pilot records from updating Fixed crash that would occur from misconfigured weapons and pylons Fixed weather serialization bug in multiplayer Fixed bug that would cause custom camera zoom levels to save out incorrectly Invalid flight plans are now prevented from being saved Fixed bug where non-unicode languages would alter starting location Fixed bug with booting into multiplayer from command line that would prevent scenario from loading Fixed bug that prevented cockpit button picking from working in FS9 BGL models Changing default scenario now immediately writes out to the Prepar3D.cfg Fixed bug that would prevent thunder sounds from being audible Updated vehicle load failure popup to relay when user will be placed in viewer sim Fixed issue that caused instability when using hoist and sling features Fixed docked view positioning bug when undocked views were opened Undocked views now position themselves on top of other open views Change low speed thrust limit on propeller in order to better blend the low and high speed thrust calculations User tips now enabled by default Fixed bug that would cause the WindowPlugin system to hang when changing between certain vehicles during a crash sequence Fixed bug where slew would not disengage when entering Instant Replay Fixed bug where changing the assignment of the "esc" key would not register Fixed bug that caused XBox 360 controller triggers to register as z-axis on first assignment Added Camera Center Offset to camera configuration Внедрение технологии SpeedTree (IDV Inc.) Теперь в симулятор интегрирована технология SpeedTree, которая представляет из себя качественные 3D модели растительности с поддержкой анимации эффектов ветра SpeedTree модели могут взаимодействовать с SimDirector Новый Контент Вертолёт Sikorsky H-60 Black Hawk от Virtavia F-35A от India India Alpha Foxtrot Echo 18 новых моделей 3D растительности (технология SpeedTree) Рендеринг и Производительность Визуальные Изменения и Производительность Обновлён режим HDR - увеличена яркость и насыщенность цветов Разработана система поддержки технологии живой анимации для режима аватаров Исправлены проблемы с отражениями воды Исправлен баг с тесселяцией при прорисовке земной поверхности Исправлен визуальный баг, отображающий частицы на земле Исправлена ошибка отображения освещения рулежных дорожек в крупных аэропортах Удалён устаревший эффект солнечного блика Исправлена ошибка некорректной работы ночного освещения кокпита в тёмное время суток Исправлена ошибка вызова карты, когда она могла не прогружаться Добавлена поддержка альфа-канала для текстур виртуального кокпита Исправлена ошибка прорисовки видеокартой земной поверхности на больших высотах Fixed light scaling issues - не знаю, что это Fixed issue that would prevent models from instancing in certain situations - не знаю, что это Исправлена ошибка, при которой включение тройной буферизации и вертикальной синхронизации могли привести к фризам при рендеринге Исправлена ошибка при которой тени не отображались корректно на поверхности Улучшена система управления памятью (VAS), что позволит снизить риск словить OOM Исправлена ошибка при которой сквозь туман, или плотную облачность просвечивали блики от Солнца, Луны, видны звезды и аэродромные огни Исправлен баг с отображением тумана и частиц в определенных режимах Исправлена ошибка, когда освещенные объекты "выключали" туман Исправлен механизм рендеринга воды, включая отражения и яркость теней Оптимизирована загрузка текстур Неиспользуемые текстуры земной поверхности больше не загружаются в память В режим HDR добавлена возможность регулирования цветовой насыщенности для более тонкой настройки изображения Исправлен баг с прозрачностью панелей Исправлена ошибка, при которой облака могут исчезнуть при определенном ракурсе Переработана система управления Bloom-эффектом Исправлена ошибка, когда при смене вида камеры туман мог начать "мерцать" Исправлена ошибка с отображением тумана в снежную погоду Исправлена ошибка с отображением тумана в отражениях Оптимизирована работа шейдеров для увеличения производительности Исправлена ошибка отображения некоторых эффектов сцены только в светлое время суток Исправлена ошибка некорректного освещения поверхности посадочными огнями под различными углами Исправлена ошибка некорректной работы сглаживания FXAA в режиме HDR Исправлена ошибка аварийного завершения работы симулятора при быстром создании нескольких дополнительных видов Исправлена ошибка анимации волн в ветреную погоду Улучшение Системы Частиц Оптимизирована система частиц за счёт более эффективного использования GPU и снижения нагрузки CPU с поддержкой более лучших алгоритмов отрисовки и сортировки Исправлены ошибки при которых частицы некорректно обрабатывались при рендеринге Fixed bug with particle lifetimes Fixed z-fighting issue with particles using same emitter Fixed issue where certain aircraft light emitters would not be deleted Fixed bug where extrusions would not connect properly with certain effects Улучшение Поддержки Технологии Multi GPU Исправлена ошибка когда освещение некорректно обрабатывалось мультипроцессорыми картами Исправлена ошибка, при которой объекты начинают мерцать при обработке мультипроцессорными картами Исправлена ошибка некорректного соотношения объектов между несколькими видами Исправлена проблема некорректной синхронизации при отрисовке эффектов между несколькими процессорами GPU Исправлен баг с мерцанием на системах SLI SimDirector Updates Added Lua scripting support to SimDirector. Scripts can be fired through actions and ScenarioVariables can be used enabling more complex scenario logic Full avatar support in scenario creation. For example, the avatar can be referenced by other objects and can be given waypoints. Added scenery import and export support in SimDirector. BGLs can now be created from scenarios with scenery in SimDirector which greatly simplifies the scenery creation process Visual Path object added which can be attached to moving objects or waypoints Fixed bug where hang would occur occasionally when exiting backstage Updated internal error checking to prevent intermittent crashes Fixed bug that would prevent mobile scenery from appearing in preview window Fixed waypoint placement issue that would prevent waypoints from being placed close to other objects Fixed validation bug with timers Fixed issue where mouse cursor state would not change in certain cases Fixed bug with Menu Prompt Trigger that caused windows to close prematurely Fixed bug that prevented Jet Fighter Time Trial from loading in SimDirector Fixed tabbing issues in Catalog UI Fixed crash that would occur when attempting to play back VI session while in Virtual Instructor mode Fixed bug where sound would distort when entering SimDirector Fixed hang that would occur when booting directly into SimDirector ATC menu no longer stays open when entering SimDirector or switching SimDirector modes ThreatDome models added to object catalog Color property now supports alpha (e.g. Focal Point Color, Area Definition Color, On Screen Text Color) Fixed bug where SimDirector camera would be changed when switching the time of day Fixed bug with failure system index that would cause all instances to trigger when index of "0" was used Fixed bug where effects played in preview mode would persist when leaving preview mode Removed empty scenery objects Fixed bug that would cause a crash when entering SimDirector with auto validation on Fixed issue with ViewChangeAction that would prevent camera list from repopulating when loading new scenarios Fixed bug with POI scaling Fixed bug that would cause app to be disabled when pressing Ctrl+V in a group Enabling mouse yoke no longer prevents SimDirector controls from functioning Triggers now have OneShot set to false by default Improved scenario save and load times Scenario no longer unpaused when starting recording playback Fixed issue where help button was not selectable in undocked views Fixed catalog view to show selected object when using arrow keys to navigate through menu Fixed issue where SimDirector could crash if closed while changing modes Scenarios can now be saved in .spb format Snap to ground is now a global setting Minor errors in scenario .xml files no longer prevent scenario from loading Updated SimDirector settings page appearance and added options to enabled error logging Scenario error logging now on by default Fixed resource path issues that could occur when modifying scenarios in both core Prepar3D and SimDirector Fixed issue where sounds in sound subfolder would prevent scenario from being previewed Improved scenario loading times ScenarioMetaData no longer required but still recommended Validation window now opened if validation errors are reported during a mode change and user cancels Fixed issue that could cause SimDirector to slow down after prolonged use Object titles in Scenario Visualization now show ellipsis when string is too long to fit instead of just clipping out Fixed crash that could occur on shutdown caused by invalid objects being accessed TargetPlayer now settable in actions that can occur in multiplayer scenarios Fixed bug that would prevent DisabledTrafficAirports Descr from updating Failure Action no longer shows systems that are not applicable to current vehicle Fix crash that could occur when loading scenarios with invalid containers Modified FlightRealism object to prevent users from opening the Flight Planner, entering slew, and changing location, vehicle, or fuel during Structured Scenarios Added WorldRealism object to prevent users from changing world settings (weather, time) during Structured Scenarios Fixed bug where SimDirector UI styles would be applied to core application when leaving SimDirector Updated OnCompleteActions to support multiplayer concepts including IsGlobal and Triggering Triggers now have one shot set to true by default Fixed bug where switching between an entity and scenery object would not correctly update the preview window Fixed bug where Scenario Name and Description would be changed when leaving Preview mode with legacy flight (FLT) files SimDirector window title now uses the File Name instead of Scenario Title Fixed crash that could occur when bringing an item in the History into view Failure Action can now be applied to specific subsystems Fixed bug preventing weather settings from being respected in SimDirector Added message box to show when LoadScenarioAction would fire in Preview Mode Fixed issues with resource path when saving the same scenario both in and out of SimDirector Fixed bug that caused placed objects that were scaled in SimDirector to cull out prematurely SDK and SimConnect Updates The ATC, Menu System, and InfoGen support third-party skinning through the Scaleform SDK SimConnect_WeatherRequestCloudState now returns correct range of values Fixed bug with SimConnect_AIReleaseControl not fully releasing control of AI Enhanced ISimObject property management Additional improvements to path configuration files to support third party developers Multiple configuration files added to support the path configuration system Added command line parameters for developers to add or remove additional paths to core content Sample projects updated to use Visual Studio 2013 SetupAcesRoot.ms script added back to 3dsMax SDK Fixed incorrect Learning Center scenario names in documentation Cameras can now be attached to model attach points Base scenery can now be overridden without being deleted DLL.xml can now be modified through command line Scenery.cfg now supports command line activate and deactivate operations Added Weather System PDK allowing developers to set weather related settings and interface with weather station data Updated Learning Center descriptions for goals and mission objective SimConnect enumerations XToMDL tool now displays exceptions more clearly Updated carrier documentation Restructured Add-Ons documentation Added function to CabDir tool to strip trailing slashes or quotes from end of path Corrected how up events and up/down data are returned when using SimConnect_MapInputEventToClientEvent with joystick buttons and POV hats Added new blend mode for instrument panels to better support HUDs. Обновления установщика Установщик теперь разделен на три части, которые могут быть установлены и обновлены независимо друг от друга: Клиент, Контент и Сценарии Внутренняя структура папок переработана для поддержки нового контента и сценариев Обновлена система версий уже установленных файлов Устаревший клиент SimConnect больше не будет устанавливаться вместе с симулятором - его можно будет установить отдельно, если это необходимо Упрощён процесс активации с другого компьютера Полностью переработана система лицензирования На этом пока всё. По возможности переведем список изменений, если комьюнити этого хочет. Пишите свои комментарии, оставляйте отзывы.